Dante's Inferno is a third person action-adventure game published by Electronic Arts and developed by Visceral Games. It is based on the first cantica of the epic poem, Divine Comedy, by Dante Alighieri. The game's story was written by Will Rokos, and the head of production was Justin Lambros, assisted by Zach Mumbach. The game was first released in Australia on February 4, 2010, followed by releases in the United Kingdom on February 5, and the United States on February 9. WildStorm Productions, a publishing imprint of DC Comics, also released a serialized adaptation of the game in February, and an animated film was released alongside the game on February 9.
The game contains light and heavy attacks and the use of magic. The main weapon that Dante will be using throughout the game is a scythe. Dante obtains his scythe by stealing it from Death, in the opening sequence of the game. Throughout the game, Dante will be given many different magical powers. For example, before Beatrice dies, she gives Dante the Holy Cross. The Holy Cross has a magical ability that fires a burst of holy light that will destroy everything unholy in its' path. Another feature that this game will include is something called Beast Taming. Beast taming involves Dante gaining the ability to ride huge beasts. Dante gains this ability by killing the huge demons who often ride these beasts. Once Dante tames a beast and is riding it, he will be given access to different abilities or attacks, including fire breathing or simply bashing their enemies. Another feature of the game is that Dante has the ability to condemn or absolve foes and damned shades. Each condemnation or absolution will result in the gaining of Holy or Unholy points. Holy and Unholy points allow for your attacks to be increased. Holy points increases the Holy Cross attack while Unholy points increases the power of Dante's scythe.
Dante's Inferno generally uses the same characters as in the original poem, and the only truly new character is Beatrice's brother, Francesco Portinari. However, many of them are greatly reinterpreted—for example, Cleopatra is now the guardian demon of the second circle, rather than a regular damned soul. Most importantly, though, Dante is reinterpreted as a veteran of the Third Crusade, and Beatrice, despite having only met her twice, is depicted as his fiancee'.
Dante is in pursuit of his beloved Beatrice. He boldly tries to free her soul from Lucifer himself, who needs the soul of an innocent in order to escape from damnation. Lucifer tries to use the soul of Beatrice to escape from damnation to conquer all that is righteous. With the roman poet Virgil as his guide, Dante's journey takes him past many monstrous creatures. Dante must confront his sins, along with his family's past and his numerous war crimes, in order to save Beatrice.
Behind the ScenesEdit
Dante's Inferno is actually just based off of Part One out of Three Parts in Dante Alighieri's poem The Divine Comedy, hence the end of the game showing the red, cross shaped cloth that was sown on turning into a spider with Lucifer's laugh being heard as it crawls away. Also, the game depicts the words to be continued just before the end credits.
The three parts of The Divine Comedy are titled: "The Inferno" (part one), "Purgatorio" (part two) Purgatory in English, and part three "Paradiso", Paradise in English.
Dante Alighieri, writer of The Divine Comedy, was born under the sign of Gemini in Florence in 1265. In 1314, he published "The Inferno", part one of the poem. In 1315, he published part two, titled "Purgatorio". And finally in 1321, part three "Paradiso" was published. Further into the year, Dante died of Malaria during his return from a diplomatic mission to Venice in Ravenna on either September 13th or 14th.